755
edits
DeDerpyDerp (talk | contribs) |
DeDerpyDerp (talk | contribs) |
||
Line 14: | Line 14: | ||
* The canal is currently 27 blocks wall to wall; with the walls going 3 blocks above the water line. So yes, a 27 wide ship with 35 for sails''probably'' would fit. | * The canal is currently 27 blocks wall to wall; with the walls going 3 blocks above the water line. So yes, a 27 wide ship with 35 for sails''probably'' would fit. | ||
* Due to the Southern turn, ships to long could be problematic. | * Due to the Southern turn, ships to long could be problematic. | ||
* Recommended Max Ship size: 6 blocks below waterline, 27 blocks wide until 3 blocks above water. The shoreline is 33 blocks from the entrance (southern facing); so probably a ~70 block long ship could manage, unless it's 27 blocks wide. Good luck to bigger ships; galleons have made it before the expansions; so you should be good unless you bought a temp rank. | * Recommended Max Ship size: 6 blocks below waterline, 27 blocks wide until 3 blocks above water. The shoreline is 33 blocks from the entrance (southern facing); so probably a ~70 block long ship could manage, unless it's 27 blocks wide. Good luck to bigger ships; galleons have made it before the expansions; so you should be good unless you bought a temp rank. (Galleons of ~50x15 worked perfectly) | ||
==Full History of Port Potato== | ==Full History of Port Potato== |
edits