Port Potato: Difference between revisions

38 bytes added ,  6 September 2021
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* The canal is currently 27 blocks wall to wall; with the walls going 3 blocks above the water line. So yes, a 27 wide ship with 35 for sails''probably'' would fit.
* The canal is currently 27 blocks wall to wall; with the walls going 3 blocks above the water line. So yes, a 27 wide ship with 35 for sails''probably'' would fit.
* Due to the Southern turn, ships to long could be problematic.
* Due to the Southern turn, ships to long could be problematic.
* Recommended Max Ship size: 6 blocks below waterline, 27 blocks wide until 3 blocks above water. The shoreline is 33 blocks from the entrance (southern facing); so probably a ~70 block long ship could manage, unless it's 27 blocks wide. Good luck to bigger ships; galleons have made it before the expansions; so you should be good unless you bought a temp rank.
* Recommended Max Ship size: 6 blocks below waterline, 27 blocks wide until 3 blocks above water. The shoreline is 33 blocks from the entrance (southern facing); so probably a ~70 block long ship could manage, unless it's 27 blocks wide. Good luck to bigger ships; galleons have made it before the expansions; so you should be good unless you bought a temp rank. (Galleons of ~50x15 worked perfectly)


==Full History of Port Potato==
==Full History of Port Potato==
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