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Isengard: Difference between revisions

10 bytes added ,  22 December 2018
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I have gone by many names and many crews for many years now. You may know me as VladDracul,  CountMonteCristo, SergieYaroslav, FatherAnderson, and lastly Agentk17.
I have gone by many names and many crews for many years now. You may know me as VladDracul,  CountMonteCristo, SergieYaroslav, FatherAnderson, and lastly Agentk17.


Throughout the years I have jumped from crew to crew searching for one to call home, but none seemed to be what I desired. I decided then to make my own crew. Yes you are probably wondering what was the first crew I ever created. Well even I do not know. There were many crews and they were grand. From the first crew to the last I enjoyed them all. Some of them you may even recognize such crews as <big>TFN</big> short for The Fire Nation a crew that I made and ruled over many years ago. Also there were crews that were not as great or as long but were fun non the less. TERS The Empire of the Rising Sun was one such crew along with The Iron Empire, Black Sun Syndacite, The Russian Federations, Japan, and many others. I finally made a crew that I liked and decided to stay with. You probably guessed it. Isengard or Isen for short.  
Throughout the years I have jumped from crew to crew searching for one to call home, but none seemed to be what I desired. I decided then to make my own crew. Yes you are probably wondering what was the first crew I ever created. Well even I do not know. There were many crews and they were grand. From the first crew to the last I enjoyed them all. Some of them you may even recognize such crews as <big>TFN</big> short for The Fire Nation a crew that I made and ruled over many years ago. Also there were crews that were not as great or as long but were fun non the less. TERS The Empire of the Rising Sun was one such crew along with The Iron Empire, Black Sun Syndacite, The Russian Federations, Japan, and many others. I finally made a crew that I liked and decided to stay with. You probably guessed it. Isengard, or Isen for short.  


I wasn't sure this would work but then I stumbled into 2 wonderful players Mab and Sgb, both amazing players and great friends. I hope to see more like them as they truly bring this crew to life and are always there for Isengard.
I wasn't sure this would work out, but then I stumbled into 2 wonderful players Mab and Sgb both amazing players and great friends. I hope to see more like them as they truly bring this crew to life and are always there for Isengard.


Okay enough about me and my crew lets talk about some stuff I have been just bursting to tell you. You will probably never guess that's why I will just let you all know ahead of time.
Okay enough about me and my crew lets talk about some stuff I have been just bursting to tell you. You will probably never guess that's why I will just let you all know ahead of time.
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== Isengard Embassies ==
== Isengard Embassies ==


Isengard will be officially opening embassies to its allies in the city of Octain. These claims are owed by VladDracul, but are up to you to decide what you wish to do with them. You may ask why I would personally own the claim and the answere for that is a little complex. I don't want players using embassies for the wrong purpose like getting closer to Isen ha ha cant be much closer than a warp ,but anyway like to keep the space. Also this allows for the Immediate removal of embassy privileges in case of betrayal. You may be asking what kind of Priviledges? Well lets just say that first 1 or 2 crew leaders of that embassy for that crew will get exclusive trust to that claim and they will be able to give /access trust to anyone they deem fit or worthy of sanctuary. Also that embassy is top of the line built to withstand sieges and attacks. Not to mention fully stocked kitchens, Stables, Armories.
Isengard will be officially opening embassies to its allies in the city of Octain. These claims are owned by VladDracul, but are up to you to decide what you wish to do with them. You may ask why I would personally own the claim and the answere for that is a little complex. I don't want players using embassies for the wrong purpose like getting closer to Isen ha ha cant be much closer than a warp ,but anyway like to keep the space. Also this allows for the Immediate removal of embassy privileges in case of betrayal. You may be asking what kind of Priviledges? Well lets just say that the first 1 or 2 crew leaders of that embassy for that crew will get exclusive trust to that claim and they will be able to give /access trust to anyone they deem fit or worthy of sanctuary. Also that embassy is top of the line built to withstand sieges and attacks. Not to mention fully stocked kitchens, Stables, Armories.


We hope to draw more allies and crews togeather using the embassies as ways to interact and enjoy each others company while not putting there own bases in danger. Like how Shops bring others togeather and  allow players to freely roam without worry, yes there are the occasional random mobs and angry villagers who are yelling about you for squashing there cabbages, but hey other than that its a pretty nice place.
We hope to draw more allies and crews togeather using the embassies as ways to interact and enjoy each others company while not putting there own bases in danger. Like how Shops bring others togeather and  allow players to freely roam without worry, yes there are the occasional random mobs and angry villagers who are yelling about you for squashing there cabbages, but hey other than that its a pretty nice place.
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