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''An era of policy changes by large empires, resulting in growth and development, and creation of new emerging empires.'' | ''An era of policy changes by large empires, resulting in growth and development, and creation of new emerging empires.'' | ||
· Elven Empire declares war on the newly founded British Empire. Elves lose control over central ocean as many of its ports are swiftly captured by the superior British Navy. British Empire wins, peace treaty is signed. | · [[Elven Empire]] declares war on the newly founded [[British Empire]]. Elves lose control over central ocean as many of its ports are swiftly captured by the superior British Navy. [[British Empire]] wins, peace treaty is signed. | ||
· Verussian Empire revolts against the Outlaw leaders, and regains independence. | · [[Verussian Empire]] revolts against the [[Outlaw]] leaders, and regains independence. | ||
· British Empire replaces Elven Empire as most populous empire. The two empires control 60% of the globe, and have the largest navies and armies respectfully. | · [[British Empire]] replaces [[Elven Empire]] as most populous empire. The two empires control 60% of the globe, and have the largest navies and armies respectfully. | ||
· A recently founded colony of the British Empire gains semi-independence. It unites nearby colonies and is branded the 13 Colonies | · A recently founded colony of the [[British Empire]] gains semi-independence. It unites nearby colonies and is branded the [[13 Colonies]]. | ||
· Entarian Alliance is founded | · [[Entarian Alliance]] is founded | ||
· | · [[Ottoman Empire]] is founded | ||
· [[British Empire|British]], [[Elven Empire|Elven]], [[Verussian Empire|Verussian]], and [[Iborian]] Empires meet at the Evermoor Conference to discuss the growing threat of the [[Outlaws]] to world peace. An alliance conned [[The Allied|'The Allied']] is created. | |||
· British, Elven, Verussian, and Iborian Empires meet at the Evermoor Conference to discuss the growing threat of the Outlaws to world peace. An alliance conned 'The Allied' is created. | · The [[British Empire]] officially ends its [[Colonization Program]], after a lasting conflict with the [[Parrot Lovers]]. | ||
· The Ottoman Empire hosts the annual Elven Ball on behalf of the Elves. It is gatecrashed by the Outlaws, turning it into a massacre. | · The [[Ottoman Empire]] hosts the annual Elven Ball on behalf of the [[Elven Empire|Elves]]. It is gatecrashed by the [[Outlaws]], turning it into a massacre. | ||
· The Allied jointly declare war on the Outlaws, starting the Outlaw War. The Allied are victorious, the Outlaws disband. | · [[The Allied]] jointly declare war on the [[Outlaws]], starting the [[Outlaw War]]. The Allied are victorious, the Outlaws disband. | ||
· Ottoman Empire and 13 Colonies join The Allied, but the former falls into disarray and leaves. | · [[Ottoman Empire]] and [[13 Colonies]] join [[The Allied]], but the former falls into disarray and leaves. | ||
· Xenon Empire is created to replace the Ottoman Empire | · [[Xenon Empire]] is created to replace the Ottoman Empire | ||
· Elven stronghold, Vivenheim, is ransacked by Red Lotus, ending the diplomatic marriage between Red Lotus and the Elven Empire. Vivenheim is abandoned and annexed by the Verussian Empire, along with all nearby Elven lands. | · Elven stronghold, [[Vivenheim]], is ransacked by [[Red Lotus]], ending the diplomatic marriage between [[Red Lotus]] and the [[Elven Empire]]. Vivenheim is abandoned and annexed by the [[Verussian Empire]], along with all nearby Elven lands. | ||
· Verussian Empire gain control of most of the continent Vivenheim was located on, with exception of the enclave controlled by the smaller Xenon Empire. Territorial disputes arise between the two. | · [[Verussian Empire]] gain control of most of the continent Vivenheim was located on, with exception of the enclave controlled by the smaller [[Xenon Empire]]. Territorial disputes arise between the two. | ||
· Red Lotus leader, King Karim, is assassinated, causing the pirate faction to fall apart and disband. | · [[Red Lotus leader]], [[King Karim]], is assassinated, causing the pirate faction to fall apart and disband. | ||
· Pirate groups are very scarce, with The Allied now controlling 80-90% of the global population, and running the economy. | · Pirate groups are very scarce, with [[The Allied]] now controlling 80-90% of the global population, and running the economy. | ||
==First Verussian War== | ==First Verussian War== | ||
''An era of increasing tensions between many empires, resulting in large scale conflict. Main article: [[First Verussian War]]'' | ''An era of increasing tensions between many empires, resulting in large scale conflict. Main article: [[First Verussian War]]'' | ||
· Verussian Empire is kicked out of The Allied over political disputes with its members, and increasing hostility over other nations. | · [[Verussian Empire]] is kicked out of [[The Allied]] over political disputes with its members, and increasing hostility over other nations. | ||
· Verussian Empire threaten to invade the Xenon Empire over the remaining land on the continent. Xenon Empire appeals to The Allied. | · [[Verussian Empire]] threaten to invade the [[Xenon Empire]] over the remaining land on the continent. Xenon Empire appeals to [[The Allied]]. | ||
· Xenon Empire and Luteus Republic join The Allied | · [[Xenon Empire]] and [[Luteus Republic]] join [[The Allied]] | ||
· The Allied declare war on the Verussian Empire. Start of First Verussian War. War concludes with the Siege of Vivenheim, resulting in The Allied victory. Verussian Empire loses 40% of its pre-war land to the Xenon Empire. | · [[The Allied]] declare war on the [[Verussian Empire]]. Start of [[First Verussian War]]. War concludes with the [[Siege of Vivenheim]], resulting in The Allied victory. Verussian Empire loses 40% of its pre-war land to the [[Xenon Empire]]. | ||
· The Allied are renamed the League of Nations, and make global peace and stability their main goal. | · [[The Allied]] are renamed the [[League of Nations]], and make global peace and stability their main goal. | ||
· The Federated Nations Alliance (FNA) is founded by the Entarian Alliance, New Roman Republic, and Verussian Empire to rival the League of Nations, and also make global peace their main goal. | · The [[Federated Nations Alliance]] (FNA) is founded by the [[Entarian Alliance]], [[New Roman Republic]], and [[Verussian Empire]] to rival the [[League of Nations]], and also make global peace their main goal. | ||
· League of Nations control roughly 60% of the globe, the FNA 25%, remaining kingdoms 10%, and pirate groups 5%. | · [[League of Nations]] control roughly 60% of the globe, the [[Federated Nations Alliance|FNA]] 25%, remaining kingdoms 10%, and pirate groups 5%. | ||
==Inter-war Period== | ==Inter-war Period== | ||
''An era of temporary peace and emergence of new superpowers, and pirate crews, resulting in an arms race. Main article: [[Cold War]]'' | ''An era of temporary peace and emergence of new superpowers, and pirate crews, resulting in an arms race. Main article: [[Cold War]]'' | ||
· A surge of new pirate groups are created including Creed and Delta | · A surge of new pirate groups are created including [[Creed]] and [[Delta]] | ||
· Xenon Empire and 13 Colonies join the FNA, now being members of both | · [[Xenon Empire]] and [[13 Colonies]] join the [[Federated Nations Alliance|FNA]], now being members of both alliances. | ||
· Tensions rise between the League of Nations and FNA over spying accusations | · Tensions rise between the [[League of Nations]] and [[Federated Nations Alliance|FNA]] over spying accusations. | ||
· Several pirate groups are once again united into a single large faction known as Crusaders of the Void. | · Several pirate groups are once again united into a single large faction known as [[Crusaders of the Void]]. | ||
· Plans are leaked by League of Nations spies concerning the construction of a [[super weapon]] by the Entarian Alliance, supported by the FNA | · Plans are leaked by [[League of Nations]] spies concerning the construction of a [[super weapon]] by the [[Entarian Alliance]], supported by the [[Federated Nations Alliance|FNA]] | ||
· 13 Colonies and later Xenon Empire are removed from FNA over spying accusations. The League of Nations start developing their own super weapons. Start of the Cold War and subsequent arms race between the two superpowers | · [[13 Colonies]] and later [[Xenon Empire]] are removed from [[Federated Nations Alliance|FNA]] over spying accusations. The [[League of Nations]] start developing their own super weapons. Start of the [[Cold War]] and subsequent arms race between the two superpowers | ||
· Crusaders of the Void start a series of small attacks against the League of Nations and FNA, although little is done in return. | · [[Crusaders of the Void]] start a series of small attacks against the [[League of Nations]] and [[Federated Nations Alliance|FNA]], although little is done in return. | ||
· Entarian Alliance, designers of the super weapon, are removed from FNA over conflicting policies | · [[Entarian Alliance]], designers of the super weapon, are removed from [[Federated Nations Alliance|FNA]] over conflicting policies | ||
· Xenon Empire finishes their super weapon. Entarian proposal is scrapped, as are all remaining League of Nations designs. | · [[Xenon Empire]] finishes their super weapon. [[Entarian Alliance|Entarian]] proposal is scrapped, as are all remaining [[League of Nations]] designs. | ||
==Second Verussian War== | ==Second Verussian War== | ||
''An era of war resulting from increased tensions between the leading two superpowers. Main article: [[Second Verussian War]]'' | ''An era of war resulting from increased tensions between the leading two superpowers. Main article: [[Second Verussian War]]'' | ||
· A breakdown of diplomacy between British and Verussian officials results in declaration of war by the British Empire | · A breakdown of diplomacy between [[British Empire|British]] and [[Verussian Empire|Verussian]] officials results in declaration of war by the British Empire. | ||
· Remaining members of League of Nations, with exception of the Iborian Empire, declare war on Verussian Empire and FNA a day later. Start of Second Verussian War. Elven Empire pulls out early, New Roman Republic surrenders peacefully, and Verussian Empire surrenders after their capital is bombarded at the Battle of Pallivadia. | · Remaining members of [[League of Nations]], with exception of the [[Iborian Empire]], declare war on [[Verussian Empire]] and [[Federated Nations Alliance|FNA]] a day later. Start of [[Second Verussian War]]. [[Elven Empire]] pulls out early, [[New Roman Republic]] surrenders peacefully, and [[Verussian Empire]] surrenders after their capital is bombarded at the [[Battle of Pallivadia]]. | ||
· Verussian Empire is reorganized into the Verussian Republic according to peace terms. Large portions of land are surrendered to the Xenon Empire as reparations. | · [[Verussian Empire]] is reorganized into the [[Verussian Republic]] according to peace terms. Large portions of land are surrendered to the [[Xenon Empire]] as reparations. | ||
· Crusaders of the Void start larger attacks upon League of Nations members. | · [[Crusaders of the Void]] start larger attacks upon [[League of Nations]] members. | ||
· FNA start diplomatic ties with League of | · [[Federated Nations Alliance|FNA]] start diplomatic ties with [[League of Nation]]s again to combat new pirate threats | ||
· League of Nations declare war on Crusaders of the Void. League of Nations are victorious although weakened, Crusaders of the Void split into several smaller groups and go into hiding. | · [[League of Nations]] declare war on [[Crusaders of the Void]]. [[League of Nations]] are victorious although weakened, [[Crusaders of the Void]] split into several smaller groups and go into hiding. | ||
==Progressive Era== | ==Progressive Era== | ||
''An era marked by a period of sustained peace between empires, and the resurgence of pirates.'' | ''An era marked by a period of sustained peace between empires, and the resurgence of pirates.'' | ||
· The Fruit Kings are founded as a hybrid pirate-kingdom crew | · The [[Fruit Kings]] are founded as a hybrid pirate-kingdom crew | ||
· Smaller pirate groups are largely unsuccessful in causing damage upon any Empires. | · Smaller pirate groups are largely unsuccessful in causing damage upon any Empires. | ||
· The Asylum is created from the ruins of Crusaders of the Void | · [[The Asylum]] is created from the ruins of [[Crusaders of the Void]] | ||
· Elven Empire starts falling into disarray due to leadership issues | · [[Elven Empire]] starts falling into disarray due to leadership issues | ||
· British Empire is now the dominant member of the League of Nations, while the Elven Empire recovers. Remaining members experience a sharp slow down in growth. | · [[British Empire]] is now the dominant member of the [[League of Nations]], while the [[Elven Empire]] recovers. Remaining members experience a sharp slow down in growth. | ||
· The Eternal Kingdom of Hydra is created and starts attacking League of Nations and The Asylum members | · The [[Eternal Kingdom of Hydra]] is created and starts attacking [[League of Nations]] and [[The Asylum]] members | ||
· The Templars is created after several crews merge as a more peaceful alternative to The Asylum | · [[The Templars]] is created after several crews merge as a more peaceful alternative to [[The Asylum]] | ||
· The Asylum hold off attacking League of Nations members as they declare war against the Juice Kings. The war is among the longest lasting in history. | · [[The Asylum]] hold off attacking [[League of Nations]] members as they declare war against the [[Juice Kings]]. The war is among the longest lasting in history. | ||
==Isolation Era== | ==Isolation Era== | ||
''An era of decreasing cooperation between empires, and increase in wars.'' | ''An era of decreasing cooperation between empires, and increase in wars.'' | ||
· After a long period of peace, tension is started between The Templars and the British Empire | · After a long period of peace, tension is started between [[The Templars]] and the [[British Empire]] | ||
· After open hostility is displayed by the Templars, the British Empire declares war and appeals to the League of Nations for aid | · After open hostility is displayed by the [[The Templars|Templars]], the [[British Empire]] declares war and appeals to the [[League of Nations]] for aid | ||
· The League of Nations are in turmoil as some of its members refuse to declare war, notably the Xenon and Iborian Empires. Remaining members only provide partial aid toward the war. The British accuse the Xenon Empire of treason, and several remaining members are charged with desertion. | · The [[League of Nations]] are in turmoil as some of its members refuse to declare war, notably the [[Xenon Empire|Xenon]] and [[Iborian Empire|Iborian]] Empires. Remaining members only provide partial aid toward the war. The [[British Empire|British]] accuse the [[Xenon Empire]] of treason, and several remaining members are charged with desertion. | ||
· The Templar War ends in stalemate, and a peace treaty is signed after several high ranking Templar officials leave the group. | · The [[Templar War]] ends in stalemate, and a peace treaty is signed after several high ranking [[Templar]] officials leave the group. | ||
· The British Empire and 13 Colonies have an internal referendum on their membership of the League of Nations after they felt they were let down by weak empires. | · The [[British Empire]] and [[13 Colonies]] have an internal referendum on their membership of the [[League of Nations]] after they felt they were let down by weak empires. | ||
· The Xanthian Order is founded as a result of a merger between the Xenon Empire and Templars. The weakened Iborian Empire and Luteus Republic also join, creating the second largest empire within the League of Nations, after the British Empire. | · The [[Xanthian Order]] is founded as a result of a merger between the [[Xenon Empire]] and [[Templars]]. The weakened [[Iborian Empire]] and [[Luteus Republic]] also join, creating the second largest empire within the [[League of Nations], after the [[British Empire]]. | ||
· BExit - The British Empire and 13 Colonies referendum result comes back in favour of leaving the League of Nations. This leaves only the Xanthian Order and Elven | · BExit - The [[British Empire]] and [[13 Colonies]] referendum result comes back in favour of leaving the [[League of Nations]]. This leaves only the [[Xanthian Order]] and [[Elven Empir]]e in the League of Nations. | ||
· The British Empire found the Commonwealth of Nations - a successor to the League of Nations with a strict charter and a more dominant role for the British Empire. | · The [[British Empire]] found the [[Commonwealth of Nations]] - a successor to the [[League of Nations]] with a strict charter and a more dominant role for the [[British Empire]]. | ||
· The Asylum unofficially declare war on the Commonwealth of Nations | · [[The Asylum]] unofficially declare war on the [[Commonwealth of Nations]] | ||
==Fall of Empires== | ==Fall of Empires== | ||
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· General decrease in number of empires, and increase in number of pirate crews. Many new crews blur the lines between the two offering a hybrid version. | · General decrease in number of empires, and increase in number of pirate crews. Many new crews blur the lines between the two offering a hybrid version. | ||
· The Seagulls is founded | · [[The Seagulls]] is founded | ||
· Horsia is founded | · [[Horsia]] is founded | ||
· Dealers Deck is founded | · [[Dealers Deck]] is founded | ||
· Aeos island, owned by The Asylum, becomes the dominant financial centre of trade globally. It is controlled by The Asylum and greatly increases their fortune. | · [[Aeos island]], owned by [[The Asylum]], becomes the dominant financial centre of trade globally. It is controlled by [[The Asylum ]]and greatly increases their fortune. | ||
· After several unsuccessful marriages, the Elven Queen enters a diplomatic marriage with the leader of the Xanthian Order, resulting in the merging of the two empires, and the creation of the second largest empire globally. | · After several unsuccessful marriages, the [[Reptaria|Elven Queen]] enters a diplomatic marriage with the leader of the [[Xanthian Order]], resulting in the merging of the two empires, and the creation of the second largest empire globally. | ||
· The Templars regroup and split off from the Xanthian Order over policy disputes | · [[The Templars]] regroup and split off from the [[Xanthian Order]] over policy disputes | ||
· The Xanthian Order join the Commonwealth of Nations, marking the official end of the League of Nations | · The[[ Xanthian Order]] join the [[Commonwealth of Nations]], marking the official end of the [[League of Nations]]. | ||
==Age of Piracy== | ==Age of Piracy== | ||
''An era of large-scale conflicts between pirate crews, and the lesser importance of empires in global affairs.'' | ''An era of large-scale conflicts between pirate crews, and the lesser importance of empires in global affairs.'' | ||
· Piratequest is founded | · [[Piratequest]] is founded | ||
· A short war between Dealers Deck, the Seagulls, and The Asylum establishes the latter as the dominant pirate crew. The two former crews largely merge with The Asylum. | · A short war between [[Dealers Deck]], [[the Seagulls]], and [[The Asylum]] establishes the latter as the dominant pirate crew. The two former crews largely merge with The [[Asylum]]. | ||
· Piratequest declare war on the British Empire. War ends briefly after a ceasefire is negotiated, but reignites soon after. | · [[Piratequest]] declare war on the [[British Empire]]. War ends briefly after a ceasefire is negotiated, but reignites soon after. | ||
· The British Empire declares war on The Asylum after a multitude of attacks. Horsia are recruited by the British to attack The Asylum and also declare war. | · The [[British Empire]] declares war on [[The Asylum]] after a multitude of attacks. Horsia are recruited by the [[British Empire|British]] to attack [[The Asylum]] and also declare war. | ||
· The Elven Empire split off from the Xanthian Order as to once again create an ethnically Elven kingdom | · The [[Elven Empire]] split off from the [[Xanthian Order]] as to once again create an ethnically [[Elven Empire|Elven]] kingdom | ||
· The British appeal to the Commonwealth of Nations to declare war on The Asylum. This is largely unsuccessful, resulting in the expulsion of The Xanthian Order over breaking the charter. | · The [[British Empire|British]] appeal to the [[Commonwealth of Nations]] to declare war on [[The Asylum]]. This is largely unsuccessful, resulting in the expulsion of The [[Xanthian Order]] over breaking the charter. | ||
· A group of The Asylum officials disagree over war policies, split off and create The Coalition as a more aggressive pirate group. A few smaller groups are also created in the process. They remain allied and fight alongside each other. | · A group of [[The Asylum]] officials disagree over war policies, split off and create [[The Coalition]] as a more aggressive pirate group. A few smaller groups are also created in the process. They remain allied and fight alongside each other. | ||
· Several skilled mercenaries are hired by the British Empire in order to join the war. They eventually become high ranking military officials within the empire. | · Several skilled mercenaries are hired by the [[British Empire]] in order to join the war. They eventually become high ranking military officials within the empire. | ||
· The war against The Asylum comes to a stalemate and starts to fade out after the indecisive Battle of London. Horsia become the dominant pirate group for a while before being replaced by The Coalition. | · The war against [[The Asylum]] comes to a stalemate and starts to fade out after the indecisive [[Battle of London]]. [[Horsia]] become the dominant pirate group for a while before being replaced by [[The Coalition]]. | ||
· The British Empire first suggests adopting a more hostile foreign policy of | · The [[British Empire]] first suggests adopting a more hostile foreign policy of colonization than the [[Colonization Program]], by buying or annexing towns and cities. This is received poorly in the [[Commonwealth of Nations]], and several nations threaten to leave. The policy is never fully adopted. | ||
· Several lasting conflicts between pirate crews begin, resulting in a period of sustained skirmishes and raiding. | · Several lasting conflicts between pirate crews begin, resulting in a period of sustained skirmishes and raiding. | ||
· The war on The Asylum largely ends when British military officials leave over conflicting policies. Remaining members order a ceasefire. Skirmishes still occur. | · The war on [[The Asylum]] largely ends when [[British Empire|British]] military officials leave over conflicting policies. Remaining members order a ceasefire. Skirmishes still occur. | ||
· Pirate crews or hybrid factions now largely control global politics as the British Empire starts to crumble and fall second in line in terms of power. | · Pirate crews or hybrid factions now largely control global politics as the [[British Empire]] starts to crumble and fall second in line in terms of power. | ||
· The Commonwealth of Nations is mostly disbanded, leaving only the weakened British Empire, 13 Colonies, and a fragile Elven Empire | · The [[Commonwealth of Nations]] is mostly disbanded, leaving only the weakened [[British Empire]], [[13 Colonies]], and a fragile [[Elven Empire]] | ||
· The Xanthian Order is disbanded after the remaining kingdoms agree to go their separate ways. | · The [[Xanthian Order]] is disbanded after the remaining kingdoms agree to go their separate ways. | ||
· The New Roman Republic revives the Federated Nations Alliance to combat the threat posed by The Asylum | · The [[New Roman Republic]] revives the [[Federated Nations Alliance]] to combat the threat posed by [[The Asylum]] | ||
. Many long-term, influential players of empires become absent | . Many long-term, influential players of empires become absent | ||
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''An era of intense conflict between most major pirate crews, and the dissolution and lack of empires.'' | ''An era of intense conflict between most major pirate crews, and the dissolution and lack of empires.'' | ||
· Forsaken is founded | · [[Forsaken]] is founded | ||
· The Asylum war against The Juice Kings largely ends. The Asylum is victorious after the Juice Kings refuse to fight. Small skirmishes still occur. | · The [[Asylum war]] against [[The Juice Kings]] largely ends. [[The Asylum]] is victorious after the [[Juice Kings]] refuse to fight. Small skirmishes still occur. | ||
· The Elven Empire officially ends and is split into several kingdoms after its queen dies with no clear successor | · The [[Elven Empire]] officially ends and is split into several kingdoms after its queen dies with no clear successor | ||
· The weakened British Empire experience a period of sustained attacks by pirates. | · The weakened [[British Empire]] experience a period of sustained attacks by pirates. | ||
· Forsaken declare war on The Asylum over strong disagreements. The Coalition later join the side of Forsaken, also over disagreements. The war concludes with a ceasefire. Coalition re-allies The Asylum. | · [[Forsaken]] declare war on [[The Asylum]] over strong disagreements. [[The Coalition]] later join the side of Forsaken, also over disagreements. The war concludes with a ceasefire. Coalition re-allies The Asylum. | ||
· The Asylum changes its policy to a less aggressive group, and becomes a hybrid faction. | · [[The Asylum changes]] its policy to a less aggressive group, and becomes a hybrid faction. | ||
· Second Golden Age of Piracy ends with Forsaken disbanding | · [[Second Golden Age of Piracy]] ends with [[Forsaken]] disbanding | ||
==Second Renaissance Era== | ==Second Renaissance Era== | ||
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· General increase in number of empires and kingdoms after renewed peace and excess land. | · General increase in number of empires and kingdoms after renewed peace and excess land. | ||
· Byzantium Empire is founded | · [[Byzantium Empire]] is founded | ||
· Lancastrian, Verussian, Roman, and various other empires begin to grow in size. | · [[Lancastrian Empire|Lancastian]], [[Verussian Empire|Verussian]], [[The New Roman Republic|Roman]], and various other empires begin to grow in size, as well as the peaceful [[Parrot Lovers]] growing in size and becoming an empire. | ||
· Elven Empire is founded once more after a new monarch is found. Several old cities are restored. | · [[Elven Empire]] is founded once more after a new monarch is found. Several old cities are restored. | ||
· The Coalition and several other pirate crews enter a period of hibernation, and reduced activity. | · [[The Coalition]] and several other pirate crews enter a period of hibernation, and reduced activity. | ||
· A few pirate groups start appearing, however these are largely taken care of by newer empires and kingdoms. | · A few pirate groups start appearing, however these are largely taken care of by newer empires and kingdoms. |
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