Children of Lupa: Difference between revisions
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== The children of Lupa == | == The children of Lupa == | ||
The Children of Lupa (Lupa for short) are a group dedicated to the idea of self regulation without the need of a leader or a guide. The premise of the group is after the legend of Romulus and Remus, the first kings of Rome, that were rescued and sustained by a humble she-wolf named Lupa, the point of the crew is to create a group of leaders instead of a group of servants. This crew follows a set of tennants meant to make sure the group does not kill itself or allies and remains true to its goals, the tennants are, so far: | The Children of Lupa (Lupa for short) are a group dedicated to the idea of self regulation without the need of a leader or a guide. The premise of the group is after the legend of Romulus and Remus, the first kings of [[Rome]], that were rescued and sustained by a humble she-wolf named Lupa, the point of the crew is to create a group of leaders instead of a group of servants. This crew follows a set of tennants meant to make sure the group does not kill itself or allies and remains true to its goals, the tennants are, so far: | ||
#I Do not attempt to control another sentient being | #I Do not attempt to control another sentient being | ||
#II Do not murder thy Brother or Sister (Does not include self defense) | #II Do not murder thy Brother or Sister (Does not include self defense) |
Latest revision as of 13:24, 17 October 2018
The children of Lupa[edit | edit source]
The Children of Lupa (Lupa for short) are a group dedicated to the idea of self regulation without the need of a leader or a guide. The premise of the group is after the legend of Romulus and Remus, the first kings of Rome, that were rescued and sustained by a humble she-wolf named Lupa, the point of the crew is to create a group of leaders instead of a group of servants. This crew follows a set of tennants meant to make sure the group does not kill itself or allies and remains true to its goals, the tennants are, so far:
- I Do not attempt to control another sentient being
- II Do not murder thy Brother or Sister (Does not include self defense)
- III Do not bow to any but thyself
- IV Thy Brother's word is not law
In addition, there are no leaders, however there is a Colom, filter in latin, meant to banish any player who does not follow the tennants or otherwise distorts or goes against the purpose of the crew.