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Currently, the Visionary Empire is struggling from a lack of active members, and will soon see its collapse if nothing is done to revive the crew. Ongoing discussion has been commencing between various crew leaders, but it seems all efforts have been in vain thus far.
Currently, the Visionary Empire is struggling from a lack of active members, and will soon see its collapse if nothing is done to revive the crew. Ongoing discussion has been commencing between various crew leaders, but it seems all efforts have been in vain thus far.
However, eventually, the Empire began to collect active members again, and both soon-to-be leaders [[Diehardmist699]] and [[GIBear]] joined/became active again. These two members would prove invaluable to the expansion and defense of the Empire, and both soon became leaders within their own right. With 5 leaders of the ever-expanding crew, a Board was created, but upon creation, the board voted to change the crew to a new crew: [[The Greek Empire]]. After many votes, hours spent in research, allies and crewmates consulted, the Visionary Empire began its decent into its final hours. [[PIPPIP5789]] gave a Eulogy at the close of his crew, leaving it with these parting words:
“(Eulogy for VISN) The Long Lost Crew VISN has always been home to many new players, and with new players, come great responsibility. The leaders have always taken on that responsibility and more into stride as they strive to accomplish VISN as one of the server’s greatest crews. However, in light of the newer times, VISN has grown old. Long has it lived; long has it served its purpose, but now it is time to relinquish this magnificent crew to the evergrowing, evercold, evermore folds of death. This death will be the final death of the crew that has survived many wars, many allies, many enemies, and many struggles. Finally, it can have the thing it has always strived for: peace. Not in the way we Visionaries had envisioned it, but the Vision of VISN is now complete, be it however it came. So long, and thank you, VISN. Thank you.”
With that, the new Discord server and new Empire opened its doors ([[Taulov]] being the first to enter), and VISN fell to the very thing it changed: history.


== Visionary Rules ==
== Visionary Rules ==
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The Diplomats shall go throughout the server, trying to make peace between the Visionary Empire and the other crews of the server. The Captain shall select diplomats, and each diplomat shall simply carry out his/her other duties, as well as being needed as other crews need them. They are to keep crew alliances active, and attempt to end wars.
The Diplomats shall go throughout the server, trying to make peace between the Visionary Empire and the other crews of the server. The Captain shall select diplomats, and each diplomat shall simply carry out his/her other duties, as well as being needed as other crews need them. They are to keep crew alliances active, and attempt to end wars.


=== Court ===
===Court===
The Court setting shall be a Judge’s seat set 2 blocks above ground level, an Assembly section placed 1 block above ground level to the judge’s right, a Parliament section placed 1 block above ground level to the judge’s left, and an accused area set at ground level. The Judge’s seat must consist of a single seat of any sort and must not exceed a total area of 3x3. The Assembly section must consist of 5 seats in an X pattern, with the Assembly Speaker’s seat directly in the middle. The seats must be exactly 1 diagonal block away from the middle, and must not have any signs of any sort upon the seats. The total space for this section must be 7x7. The Parliament’s section must contain 10 seats, with the speaker’s chair in the front, a row of 4 behind, and a row of 5 behind. Each row must be exactly 1 block away from the others, and each seat must be exactly 2 blocks away from each other. Each seat must have 2 signs upon it, as arms, and the total area of the Parliament section must not exceed 17x5. Each of the Speaker’s chairs must be centered with the other, and each section must have a total of 7 blocks of space between each section. There is to be a top-slab wall in front of each section, dividing it from the rest of the area. Neither section should go beyond the beginning of the Judge’s Seat. The accused’s seat shall be a single chair directly centered in the room, without signs. It must be exactly 7 blocks away from the judge’s seat. A wooden fence shall divide the crowd from the court, with a gate of the same type of fence on either side of the middling fence.
The proceedings shall go as followed: All members of the court shall take their seats, and proceedings shall begin. The Judge shall proclaim the case in question, and shall call to begin. The accused shall state his case in 10 messages or less. The prosecution (otherwise known as the Parliament) shall then make their case in 10 messages or less. This is Round 1. The Judge shall initiate additional rounds as he/she sees fit. After a decision has been made, the Judge will call for a final round, where each side (accused starting) says one final message to summarize their case. The Judge may then ask a single question of either side. The Assembly must sign their side to a written book (each with his own). The Judge shall then give the final verdict, as voted on (casting a tie-breaking vote when needed), and decides on the punishment as it so fits the crime.


The actual proceedings shall go as followed: All members of the court shall take their seats, and proceedings shall begin. The Judge shall proclaim the case in question, and shall call to begin. The accused shall state his case in 10 messages or less. The prosecution (otherwise known as the Parliament) shall then make their case in 10 messages or less. This is Round 1. The Judge shall initiate additional rounds as he/she sees fit. After a decision has been made, the Judge will call for a final round, where each side (accused starting) says one final message to summarize their case. The Judge may then ask a single question of either side, and may consult the Assembly as needed. The Judge shall then give a final decision.
All members are allowed a written book to write notes about the case. These written books's titles are to be signed as either Yes or No, as a member of the Assembly, which shall act as a vote for innocence or guiltiness. There is no innocence OR guiltiness until otherwise proven (so no burden upon one side or the other).


Rounds go on through the above format, and at any point during a Round, the person messaging may call forwards the Speaker of the Assembly to clarify a law as needed. The messages by the Speaker do not count towards the message count. Furthermore, the accused may call upon a single witness if he/she is within the crowd area. If not, they may not call on them. All called upon witnesses must come to the front, state their statement within 3 messages or less, and return to the crowd. The front is 2 blocks in front of the accused seat, and all speakers must come to the front before speaking.
Rounds go on through the above format, and at any point during a Round, the person messaging may call forwards the Speaker of the Assembly to clarify a law as needed. The messages by the Speaker do not count towards the message count. Furthermore, the accused may call upon a single witness if he/she is within the crowd area. If not, they may not call on them. All called upon witnesses must come to the front, state their statement within 3 messages or less, and return to the crowd. The front is 2 blocks in front of the accused seat, and all speakers must come to the front before speaking.
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