FAQ: Difference between revisions

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===When will you update to 1.13+===
===When will you update to 1.13+===
When Mojang sorts out the poor performance of running a server that was introduced in 1.13 and got even worse in the rushed 1.14.We also have a major part of the server to find a replacement plugin before we can move to 1.13.
When Mojang sorts out the poor performance of running a server that was introduced in 1.13 and got even worse in the rushed 1.14.We also have a major part of the server to find a replacement plugin before we can move to 1.13.
== Extremely common Suggestions ==
===I have a unique idea to use ships more..===
===I have a unique idea to use ships more..===
No you don't! We have talked about it before, we plan to add an additional world that's islands in sea and no teleport with a bunch of other things, please read the #help_wanted in discord to help create this project.
No you don't! We have talked about it before, we plan to add an additional world/server that's islands in sea and no teleport with a bunch of other things, please read the #help_wanted in discord to help create this project.
 
===You should add airships!===
===You should add airships!===
Oh boy we are feeling adventures today with your ideas! This isn't a new suggestion. We are keeping the Pirate world ships only! We also plan for an additional Sky islands world for airships! Its on the Todo list!
Oh boy we are feeling adventures today with your ideas! This isn't a new suggestion. We are keeping the Pirate world ships only! We also plan for an additional Sky islands world for airships! Its on the Todo list!
===Allow more cannons===
===Allow more cannons===
No, there lots of redstone cannons fired together create lag. You can use /cannons reset to clear your active cannons to use the ones you currently want to use. Cannons only require clicking them to re-activate this takes a split second to setup the cannons you want to use at the time, make sure to /cannons reset.
No, there lots of redstone cannons fired together create lag. You can use /cannons reset to clear your active cannons to use the ones you currently want to use. Cannons only require clicking them to re-activate this takes a split second to setup the cannons you want to use at the time, make sure to /cannons reset.
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Reference this github from 2017 https://github.com/TechFortress/GriefPrevention/issues/124
Reference this github from 2017 https://github.com/TechFortress/GriefPrevention/issues/124


===Make Claims go from bedrock to sky limit==
===Make Claims go from bedrock to sky limit===
Taken directly from the GriefPrevetnion set-up docs:
Taken directly from the GriefPrevetnion set-up docs:
> The default doesn't sink to bedrock because that would effectively claim valuable ore that the player placing them claim hasn't discovered yet. Please note! As a player digs or builds underneath his claim, his claim automatically sinks lower with him. Thus, mine shafts and basements are safe from grief even if you set this variable at a small value.  
> The default doesn't sink to bedrock because that would effectively claim valuable ore that the player placing them claim hasn't discovered yet. Please note! As a player digs or builds underneath his claim, his claim automatically sinks lower with him. Thus, mine shafts and basements are safe from grief even if you set this variable at a small value.  


===Old claims are not auto expiring==
===Old claims are not auto expiring===
This is a bug with the logic for GriefPrevention claim removal never considering a server having hundreds of thousands of claims, they only tested with like 20 claims, iterating from claim 1, checking, then claim 2, there just isn't enough time between checks to check all ours before a restart.
This is a bug with the logic for GriefPrevention claim removal never considering a server having hundreds of thousands of claims, they only tested with like 20 claims, iterating from claim 1, checking, then claim 2, there just isn't enough time between checks to check all ours before a restart.
Reference from 2015 from the Developer: https://www.spigotmc.org/threads/griefprevention.35615/page-31#post-728722
Reference from 2015 from the Developer: https://www.spigotmc.org/threads/griefprevention.35615/page-31#post-728722
===Add [Contributor Feature] for free for [Rank] ===
No contributors means no server. No contributor perks means no contributors. Do not request perks not have any worth.