Jump to content

Anarchism: Difference between revisions

75 bytes added ,  22 June 2019
no edit summary
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 5: Line 5:
{{!}} '''General Policies''':
{{!}} '''General Policies''':
{{!}} More pvp, reduced staff involvement, less rules
{{!}} More pvp, reduced staff involvement, less rules
{{!}}-
{{!}} '''Namesake''':
{{!}} Anarchy
{{!}}-
{{!}}-
{{!}} '''Relative Size''':
{{!}} '''Relative Size''':
Line 17: Line 20:
|}
|}


'Anarchism', is the political movement that builds upon the ideas of [[Shrekism (political)]]. On top of the base beliefs of Shrekism, members of the movement believe that there is far too much moderation and staff involvement into drama, and that the addition of too many rules has damaged the freedoms of players. They argue that the rules limit the effectiveness of 'being a pirate' and that 'players are too safe'.
'Anarchism', is the server political movement that builds upon the ideas of [[Shrekism (political)]]. On top of the base beliefs of Shrekism, members of the movement believe that there is far too much moderation and staff involvement into drama, and that the addition of too many rules has damaged the freedoms of players. They argue that the rules limit the effectiveness of 'being a pirate' and that 'players are too safe'.


The movement was popularised by the crew [[Horsia]] and its members, and some members of THT and RoV. It is considered a small, but vocal minority on the server; mostly due to the fact that many players who believed in it have since moved to different servers or were banned.
The movement was popularised by the crew [[Horsia]] and its members, and some members of THT and RoV. It is considered a small, but vocal minority on the server; mostly due to the fact that many players who believed in it have since moved to different servers or were banned.


=== Example Policies ===  
== Example Policies ==  
''These reflect commonly suggested changes players from these crews suggest and aim to show the general aims of this group.''  
''These reflect commonly suggested changes players from these crews suggest and aim to show the general aims of this group.''  


Line 37: Line 40:
* Reducing staff duties to development and plugin testing.
* Reducing staff duties to development and plugin testing.
* Removal of all chat filters, and being allowed to say whatever you want.
* Removal of all chat filters, and being allowed to say whatever you want.
* Removal of teleport commands


=== Followers ===
== Followers ==
Anarchism is a more extreme version of Shrekism, and has a significantly smaller, but vocal minority. Many players who came from anarchy or heavily pvp-focused servers tend to identify with Anarchism, which include some members from RoV and THT among others. The main crew that represents this idea however is [[Horsia]].
Anarchism is a more extreme version of Shrekism, and has a significantly smaller, but vocal minority. Many players who came from anarchy or heavily pvp-focused servers tend to identify with Anarchism, which include some members from RoV and THT among others. The main crew that represents this idea however is [[Horsia]].


Very few active people remain who believe the server should be changed according to the beliefs of Anarchism; as most have left for other servers or have been banned for attempting to follow these rules they set out on PMC (such as glitching into bases).
Very few active people remain who believe the server should be changed according to the beliefs of Anarchism; as most have left for other servers or have been banned for attempting to follow these rules they set out on PMC (such as glitching into bases).


=== Criticisms ===
== Criticisms ==
Similar to Shrekism, Anarchism is seen by many players of the opposite spectrum (less pvp) as being the main cause of server drama and friction, but to a much stronger degree. While PMC doesn't disallow Anarchism (you're always welcome to suggest changes), staff have consistently punished members associated with it for glitching, toxicity, and 'being assholes' in the past - a point regularly raised by followers of Anarchism and Shrekism as proof of the 'overly passive stance of the server, and showing bias towards pvpers'.
Similar to Shrekism, Anarchism is seen by many players of the opposite spectrum (less pvp) as being the main cause of server drama and friction, but to a much stronger degree. While PMC doesn't disallow Anarchism (you're always welcome to suggest changes), staff have consistently punished members associated with it for glitching, toxicity, and 'being assholes' in the past - a point regularly raised by followers of Anarchism and Shrekism as proof of the 'overly passive stance of the server, and showing bias towards pvpers'.


Followers of most other movements have condemned followers of Anarchism for 'extreme toxicity' and being 'destructive towards the server'. Some members of [[Shrekism]] and [[Renaissance]] tolerate the ideas of anarchists, believing it would be refreshing to the server to see less moderation. Generally speaking though, players who follow Anarchism are pretty unpopular within the community.
Followers of most other movements have condemned followers of Anarchism for 'extreme toxicity' and being 'destructive towards the server'. Some members of [[Shrekism]] and [[Renaissance]] tolerate the ideas of anarchists, believing it would be refreshing to the server to see less moderation. Generally speaking though, players who follow Anarchism are pretty unpopular within the community.