Settlements

From PirateCraft
Revision as of 15:58, 24 April 2015 by PaulOnFire (talk | contribs) (Bullet points)

Settlements are areas of habitation created by players. The can take many forms, among others ports, villages, towns, cities, ghettos, etc. A settlement is different from a base in that it is a center of commerce, culture and expansion. Typically, a settlement will encompass a number of buildings and a system of streets. The average settlement needn't house more than one player.

Town Status

The title of "town" is reserved for settlements with a certain level of prestige. To be upgraded to official town status, it is necessary to the meet the following requirements:

  • The applicant settlement must be listed on the official settlements thread on the PirateCraft forums
  • It must possess one Town Hall (Could be used for planning the town, Sign wall inside.)
  • There must be walkways/roads/paths connecting all builds (Bonus points for connecting to other towns/landmarks)
  • There must be one Beacon present
  • A town must have shops selling at least 50 stocked wares OR it must have an arena.
  • Building architecture should follow similar themes and each building should feature characteristics of that building, i.e A church wouldn’t just be a square box with a sign on the front saying “Church”.
  • Buildings can not be hollow shells. Houses need to have furnished rooms.
  • Five more buildings of different types are required. Some ideas:

  • Blacksmith
  • Farm(s)
  • Square center
  • Arena
  • Stables
  • Shop
  • Church/Temple
  • Port (if coastal)
  • Lighthouse (coastal)
  • Train station with railway leading to a landmark
  • Storage
  • Public Mine
  • Trade Market(s)
  • Rental properties (sub claimed real estate)
  • Bank
  • Walls/moat/bridge

Alphabetical List of Active Settlements