Claims And Siege: Difference between revisions

4 bytes removed ,  29 August 2018
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== Claim Protection using Grief Prevention ==
== Claim Protection using Grief Prevention ==


This prevents all forms of grief to claimed (protected) area’s, Each user starts with 100 block area to [[claim]], you can automatically start a claim by putting down your first chest that creates a 6×6 protected area. Claim blocks are acquired over time just for playing (60 blocks for every hour played), as long as you appear to be actively playing the game, not idling. Inactive claims will be automatically deleted if a player has been inactive for a long period and hasn’t built or expanded on the plot since claimed. All claims are shown live on our map.
This prevents all forms of grief to claimed (protected) area’s, Each user starts with 100 block area to claim, you can automatically start a claim by putting down your first chest that creates a 6×6 protected area. Claim blocks are acquired over time just for playing (60 blocks for every hour played), as long as you appear to be actively playing the game, not idling. Inactive claims will be automatically deleted if a player has been inactive for a long period and hasn’t built or expanded on the plot since claimed. All claims are shown live on our map.


Chests are unlocked, so hide chests in hard to reach places inside claims so players cannot break in, For added security you can place a block on top of a chest to “Lock” it.
Chests are unlocked, so hide chests in hard to reach places inside claims so players cannot break in, For added security you can place a block on top of a chest to “Lock” it.
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