British Empire: Difference between revisions

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01.05.2015
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== Laws ==
The laws of the British Empire are rules which must be complied with by all British citizens. Breaking a law may result in a punishment. The point of laws is not catch players out - with a bit of common sense a citizen should never be involved in criminal activities. Players who unintentionally break the law may be dealt with leniently under circumstances. The peacekeepers are expected to act sensibly and fairly when dealing with felonies.
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'''Laws concerning attacking an individual (must be followed by all within the BE)'''
§1 Must not engage in PvP with an ally of the Empire at any point in time, unless there is consent of all parties involved, and the engagement is inside an inclosed PvP- or arena-designated area.
[fine: 3 diamonds]
§2 Must not engage in PvP with a fellow BE member at any point in time, unless there is consent of all parties involved, and the engagement is inside an inclosed PvP- or arena-designated area.
[fine: 3 diamonds]
§3 Must not engage a fellow BE member in PvP due to “poking” them, also referred to as harassment with weapon, or fists. This law only applies when it is so obvious that the individual poking is doing so to provoke another player.
[fine: 5 gold ingots]
§4 Must not engage in PvP with Non-British players for the sole reason to steal items(see more in §4.1), or harassing the individual, Unless the Minister of War, Vice Prime Minister or Prime Minister has granted this.
[fine: 10 gold ingots]
§4.1 If the individual is a listed criminal in the “crew message of the day”, displayed when logging in, or displayed at local KOS boards, it is allowed to both steal from and raid the individual
§4.2 If a Non-British citizen is attacked, the BE will in no way aid the aggressor, if the Non-Brit so choose to retaliate.
§4.3 If a Non-British citizen is attacked within a British designated trade town(warp trade and warp market), with anti-PvP laws, the aggressor will be put on KOS boards and Banned from BE. (If Non-Brit is a criminal, refer to §4.1) [banned from empire]
§5 If Being attacked without sign of aggression, self-defence is acceptable, but there must be no doubt about the aggressors intention to kill, before defending self.
§5.1 An individual who has been killed by another, who is claiming to defend him/herself, can report “false self-defence” at the Police office, if he/she knows the killer did in fact not defend him/herself, but seeks to frame the individual. Reports must go in the hopper, at the front desk, inside the police office.
'''General laws concerning ALL members'''
§5 Must only be associated with BE and no other empires. (special cases allow certain players to hold a dual passport). [fine: 2 diamonds, individual must choose which empire to side with]
'''General laws concerning CITIZENS only'''
§6 Must have a Governor that they belong to. Government officials will help bring newcomers to colonies with room for new citizens.
§6.1 Must have a passport and store it in a secure chest, and show it to any officer of the law or any government officials in case there is doubt that the citizen truly is a brit. (A Passport may be acquired from your governor) [fine: 5 gold ingots]
'''General laws concerning GOVERNORS only'''
§7 Must openly welcome citizens assigned to them by any government official. If the Governor is not in a position to take in new citizens, Government officials should provide aid in order to help the Governor become able to accept the citizens assigned to them.
§7.1 Furthermore they shall make sure new citizens get a passport (passports must be delivered to the passport office at warp trade, for final signature by PM or Vice PM) [fine: 2 diamonds]
§7.2 Must provide a home, either pre-built or an open plot to built on, for new citizens. [fine: 1 diamond]
'''General Laws Concerning LAW ENFORCERS only'''
§8 Must also follow all Citizen laws. [fine: as shown within the law, dismissed as officer]
§9 Must not kill a British citizen without proof that those who cause immediate threat not only to their surroundings, but as well to BE diplomacy and reputation. [fine: 2 diamond, after two kills the individual will be dismissed as officer]
§9.1 If an individual is a known criminal, proof is not needed, and §9 can be exempted.
§10 Items taken from Killed citizens must be stored in the confiscation chest, found in the Police office. Officers must store ALL items taken from criminals and store it in an empty chest and put a sign on it, with a name of the criminal. [fine: 3 diamonds, if not stored 3 times, the individual will be dismissed as officer]
§11 Must not accuse any BE member of stealing, killing etc. without at least one witness. [fine: 12 gold ingots]
§12 Must make reports about incidents, that they themselves have responded to, involving PvP, stolen goods, insults made towards the empire. Reports must be stored in the Reports chest at the Police office. [fine: 3 gold ingots]
'''Laws for reclaiming items confiscated by the Government'''
§13 A British citizen can at any time reclaim items from the police office, if they have been taken by an officer, during and incident where the citizen were killed. This law only apply to innocent citizens.
§13.1 If the citizen has broken any law, the items taken by police officers will only be returned after the given fine has been paid. If the citizen claims that he/she cannot pay the given fine, the items will then be taken to be inspected by any higher ranking officer and the value of the items will then be decided. The value of the citizens debt(fine) will then be seized by the government, and the rest will be given back to the citizen.
''Signed:''
Bislo
Governor of Port Hope,
British Minister of Justice
''Date:''
01.07.2015
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