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	<id>https://wiki.piratemc.com/index.php?action=history&amp;feed=atom&amp;title=Empirism</id>
	<title>Empirism - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.piratemc.com/index.php?action=history&amp;feed=atom&amp;title=Empirism"/>
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	<updated>2026-09-06T02:06:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.piratemc.com/index.php?title=Empirism&amp;diff=7803&amp;oldid=prev</id>
		<title>Maximus Terragon at 19:06, 22 June 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.piratemc.com/index.php?title=Empirism&amp;diff=7803&amp;oldid=prev"/>
		<updated>2019-06-22T19:06:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:06, 22 June 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As outlined above, the main followers of Empirism are existing &amp;#039;empire&amp;#039; crews (with the exception of the [[British Empire]] which has a more [[Conservative]] stance). Back in 2015 to early 2016, these crews dominated international affairs and drama, and teamed up to defeat any pirate threat. Once they were bored of this, drama between them usually started resulting in frequent crew on crew wars involving upwards of 60 players, pretty much all of which were inexperienced in pvp. This meant that any fights between these crews usually relied upon numbers of soldiers, ships, equipment, and outposts, as opposed to how good a player was at pvp, or how powerful their event weapon is (which was largely the case after 1.9).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As outlined above, the main followers of Empirism are existing &amp;#039;empire&amp;#039; crews (with the exception of the [[British Empire]] which has a more [[Conservative]] stance). Back in 2015 to early 2016, these crews dominated international affairs and drama, and teamed up to defeat any pirate threat. Once they were bored of this, drama between them usually started resulting in frequent crew on crew wars involving upwards of 60 players, pretty much all of which were inexperienced in pvp. This meant that any fights between these crews usually relied upon numbers of soldiers, ships, equipment, and outposts, as opposed to how good a player was at pvp, or how powerful their event weapon is (which was largely the case after 1.9).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&#039;This is a bit more the history as to why this movement came into existence, as opposed to who follows it.&#039;&#039;&#039;&#039;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Background ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A common argument was that the learning curve for pre-1.9 pvp was significantly lower - all you had to do was look at someone and click the button as many times as possible. While advanced pvp stratagies did exist back then (and whoever mastered them was considered godly in pvp), they had an extremely high learning curve - so many people did not bother. Fights were a little chaotic and relied upon planning and the assistance of other crews in order to win fights - as such big coalitions of crews were formed to fight each other (see [[Second Verussian War]]), and many people hold memories from that era in high regard - no matter if you were winning or losing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A common argument was that the learning curve for pre-1.9 pvp was significantly lower - all you had to do was look at someone and click the button as many times as possible. While advanced pvp stratagies did exist back then (and whoever mastered them was considered godly in pvp), they had an extremely high learning curve - so many people did not bother. Fights were a little chaotic and relied upon planning and the assistance of other crews in order to win fights - as such big coalitions of crews were formed to fight each other (see [[Second Verussian War]]), and many people hold memories from that era in high regard - no matter if you were winning or losing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff:1.41:old-7802:rev-7803:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Maximus Terragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.piratemc.com/index.php?title=Empirism&amp;diff=7802&amp;oldid=prev</id>
		<title>Maximus Terragon: /* Followers */</title>
		<link rel="alternate" type="text/html" href="https://wiki.piratemc.com/index.php?title=Empirism&amp;diff=7802&amp;oldid=prev"/>
		<updated>2019-06-22T19:05:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Followers&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:05, 22 June 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As outlined above, the main followers of Empirism are existing &amp;#039;empire&amp;#039; crews (with the exception of the [[British Empire]] which has a more [[Conservative]] stance). Back in 2015 to early 2016, these crews dominated international affairs and drama, and teamed up to defeat any pirate threat. Once they were bored of this, drama between them usually started resulting in frequent crew on crew wars involving upwards of 60 players, pretty much all of which were inexperienced in pvp. This meant that any fights between these crews usually relied upon numbers of soldiers, ships, equipment, and outposts, as opposed to how good a player was at pvp, or how powerful their event weapon is (which was largely the case after 1.9).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As outlined above, the main followers of Empirism are existing &amp;#039;empire&amp;#039; crews (with the exception of the [[British Empire]] which has a more [[Conservative]] stance). Back in 2015 to early 2016, these crews dominated international affairs and drama, and teamed up to defeat any pirate threat. Once they were bored of this, drama between them usually started resulting in frequent crew on crew wars involving upwards of 60 players, pretty much all of which were inexperienced in pvp. This meant that any fights between these crews usually relied upon numbers of soldiers, ships, equipment, and outposts, as opposed to how good a player was at pvp, or how powerful their event weapon is (which was largely the case after 1.9).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;This is a bit more the history as to why this movement came into existence, as opposed to who follows it.&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/ins&gt;&#039;&#039;&#039;This is a bit more the history as to why this movement came into existence, as opposed to who follows it.&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A common argument was that the learning curve for pre-1.9 pvp was significantly lower - all you had to do was look at someone and click the button as many times as possible. While advanced pvp stratagies did exist back then (and whoever mastered them was considered godly in pvp), they had an extremely high learning curve - so many people did not bother. Fights were a little chaotic and relied upon planning and the assistance of other crews in order to win fights - as such big coalitions of crews were formed to fight each other (see [[Second Verussian War]]), and many people hold memories from that era in high regard - no matter if you were winning or losing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A common argument was that the learning curve for pre-1.9 pvp was significantly lower - all you had to do was look at someone and click the button as many times as possible. While advanced pvp stratagies did exist back then (and whoever mastered them was considered godly in pvp), they had an extremely high learning curve - so many people did not bother. Fights were a little chaotic and relied upon planning and the assistance of other crews in order to win fights - as such big coalitions of crews were formed to fight each other (see [[Second Verussian War]]), and many people hold memories from that era in high regard - no matter if you were winning or losing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Maximus Terragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.piratemc.com/index.php?title=Empirism&amp;diff=7801&amp;oldid=prev</id>
		<title>Maximus Terragon at 19:02, 22 June 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.piratemc.com/index.php?title=Empirism&amp;diff=7801&amp;oldid=prev"/>
		<updated>2019-06-22T19:02:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.piratemc.com/index.php?title=Empirism&amp;amp;diff=7801&amp;amp;oldid=7799&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Maximus Terragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.piratemc.com/index.php?title=Empirism&amp;diff=7799&amp;oldid=prev</id>
		<title>Maximus Terragon: Created page with &quot;{| style=&quot;width:300px; border:1px solid black; float:right; background-color:#F5F5F5; padding:10px&quot; {{!}}-  {{!}} colspan=&quot;2&quot; style=&quot;text-align:center; border:1px #DCDCDC; bac...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.piratemc.com/index.php?title=Empirism&amp;diff=7799&amp;oldid=prev"/>
		<updated>2019-06-22T17:31:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| style=&amp;quot;width:300px; border:1px solid black; float:right; background-color:#F5F5F5; padding:10px&amp;quot; {{!}}-  {{!}} colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; border:1px #DCDCDC; bac...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| style=&amp;quot;width:300px; border:1px solid black; float:right; background-color:#F5F5F5; padding:10px&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; border:1px #DCDCDC; background-color:#DCDCDC; font-size:12pt&amp;quot; Political Movement|Empirism&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;General Policies&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
{{!}} Less pvpers&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Namesake&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
{{!}} Empire-based crews&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Relative Size&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
{{!}} Sizable Minority&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Followers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{!}} &amp;gt;60 active members&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Associated Crews&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
{{!}} TAS&lt;br /&gt;
{{!}}-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;For the religion, see [[Cystianism]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;Cysteenism&amp;#039;, named after its most prominent advocate, [[Cysteen]], is the server political movement that believes PMC requires more moderation of vocal minorities, such as followers of [[Anarchism]]. They believe that many members, especially of the pvp community, are using language and actions against other players that are deemed damaging and toxic to the community, and are possibly driving people away. The additional moderation they seek is normally basic, such as improving the chat filter to remove words such as &amp;#039;L&amp;#039; and &amp;#039;ez&amp;#039;, but also to enforce certain existing rules more harshly; such as harassment, bullying, and giving staff attitude. &lt;br /&gt;
&lt;br /&gt;
The main crew associated with this movement is [[The Asylum]] (TAS), which contains most of the server&amp;#039;s veterans from the 2014-16 era who are not too mad about pvp, but wish to keep the server a toxic-free and friendly environment. [[Cysteen]] has long been the main advocate for this, and several of her suggestions have been acted on by staff in order to curb levels of toxicity.&lt;br /&gt;
&lt;br /&gt;
Along with [[Conservatism]], [[Cysteenism]] lies more or less in the middle of the pvp/no-pvp spectrum, only advocating for improved moderation of toxicity, language, and attitude as a whole, as opposed to changes in levels of pvp.&lt;br /&gt;
&lt;br /&gt;
== Example Policies ==&lt;br /&gt;
&amp;#039;&amp;#039;These reflect commonly suggested changes players from these crews suggest and aim to show the general aims of this group.&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;Most of the policies of [[Conservatism]]:&amp;#039;&amp;#039;&lt;br /&gt;
** Development of plugins, warps, and events to get more people involved.&lt;br /&gt;
** The need for staff to moderate drama so it doesn&amp;#039;t become a hostile environment for the rest of the server.&lt;br /&gt;
** Keeping current functions, mechanics, and rules.&lt;br /&gt;
** Try to ensure both pvpers and non-pvpers can be satisfied with given updates, changes to rules, as to keep both playstyles viable and successful for all players.&lt;br /&gt;
* Increase and improvement of the chat filter to block racist, toxic, and immature phrases and words.&lt;br /&gt;
* Increased moderation of players who are deemed &amp;#039;toxic&amp;#039; or &amp;#039;damaging&amp;#039; to the community.&lt;br /&gt;
* Increased enforcement of certain rules, such as bullying, harassment, and attitude.&lt;br /&gt;
&lt;br /&gt;
== Followers ==&lt;br /&gt;
As outlined above, the main followers of Cysteenism are members of TAS, although there are some members of other crews who also agree with its policies. One big reason for this isolation of these followers into one crew is that many of them joined in 2014-16 era, and experienced PMC at a time where rollplay was big, and toxicity was very very low. It wasn&amp;#039;t until the appearance of [[Horsia]] in late 2016/early 2017 that the question of banning toxicity was raised.&lt;br /&gt;
&lt;br /&gt;
Many members in TAS feel that the server has become a bit too lax on the attitudes of these players, many of them being physically older players above the ages of 18, and disliking the immature and rude attitudes of some of the younger players. Several other players spread across crews share this opinion, such as leaders from SPQR and BE. &lt;br /&gt;
&lt;br /&gt;
== Criticisms ==&lt;br /&gt;
The main criticism of Cysteenism is that it is too strict and that features already exist in-game to reduce the amount of toxic chat you need to read, such as blocking players. Players from the more pvp orientated agenda regularly argue that people who follow [[Cysteenism]] are driven by &amp;#039;hurt feelings&amp;#039; and &amp;#039;butthurt&amp;#039; about comments or attitudes in chat. &lt;br /&gt;
&lt;br /&gt;
They have also criticized staff members for being too aligned to [[Cysteenism]], making them &amp;#039;TAS/Cysteen pets&amp;#039; and accusing staff of subsequent bias against non-TAS members. Staff members have repeatedly said that this is not the case; arguing that any rule changes originating from TAS suggestions are due to the overall improvement they would make to Piratecraft, as opposed to being blindly driven by this group of players. &lt;br /&gt;
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The other big criticism comes from the other side of the spectrum; those who believe Cysteenism policies aren&amp;#039;t tackling the problem at its roots; namely too much freedom when it comes to pvp. A lot of drama and all these issues could be prevented by introducing new rules or disabling certain aspects and freedoms of pvp, essentially removing the &amp;#039;toxic&amp;#039; players from PMC altogether.&lt;br /&gt;
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People who associate themselves with Cysteenism are generally unpopular with the pro-pvp group. A big reason behind this is that they feel that Cysteenism is not a centrist/neutral viewpoint, and instead aiming to reduce the number of pvpers - thus being an anti-pvp movement.&lt;/div&gt;</summary>
		<author><name>Maximus Terragon</name></author>
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